加快构建阶段
构建 React Native 应用可能成本高昂,并且需要开发者花费几分钟的时间。随着你的项目不断增长,并且通常在拥有多个 React Native 开发者的大型组织中,这可能会出现问题。
¥Building your React Native app could be expensive and take several minutes of developers time. This can be problematic as your project grows and generally in bigger organizations with multiple React Native developers.
为了减轻这种性能影响,本页面分享了一些有关如何缩短构建时间的建议。
¥To mitigate this performance hit, this page shares some suggestions on how to improve your build time.
开发期间仅构建一个 ABI(仅限 Android)
¥Build only one ABI during development (Android-only)
在本地构建 Android 应用时,默认情况下会构建所有 4 个 应用二进制接口 (ABI):armeabi-v7a
、arm64-v8a
、x86
和 x86_64
。
¥When building your android app locally, by default you build all the 4 Application Binary Interfaces (ABIs) : armeabi-v7a
, arm64-v8a
, x86
& x86_64
.
但是,如果你在本地构建并测试模拟器或在物理设备上,则可能不需要构建所有这些。
¥However, you probably don't need to build all of them if you're building locally and testing your emulator or on a physical device.
这应该会将你的原生构建时间减少约 75%。
¥This should reduce your native build time by a ~75% factor.
如果你使用的是 React Native CLI,则可以将 --active-arch-only
标志添加到 run-android
命令中。此标志将确保从正在运行的模拟器或插入的手机中获取正确的 ABI。为了确认此方法工作正常,你将在控制台上看到类似 info Detected architectures arm64-v8a
的消息。
¥If you're using the React Native CLI, you can add the --active-arch-only
flag to the run-android
command. This flag will make sure the correct ABI is picked up from either the running emulator or the plugged in phone. To confirm that this approach is working fine, you'll see a message like info Detected architectures arm64-v8a
on console.
$ yarn react-native run-android --active-arch-only
[ ... ]
info Running jetifier to migrate libraries to AndroidX. You can disable it using "--no-jetifier" flag.
Jetifier found 1037 file(s) to forward-jetify. Using 32 workers...
info JS server already running.
info Detected architectures arm64-v8a
info Installing the app...
此机制依赖于 reactNativeArchitectures
Gradle 属性。
¥This mechanism relies on the reactNativeArchitectures
Gradle property.
因此,如果你直接从命令行使用 Gradle 进行构建而不使用 CLI,则可以指定要构建的 ABI,如下所示:
¥Therefore, if you're building directly with Gradle from the command line and without the CLI, you can specify the ABI you want to build as follows:
$ ./gradlew :app:assembleDebug -PreactNativeArchitectures=x86,x86_64
如果你希望在 CI 上构建 Android 应用并使用矩阵来并行构建不同架构,这会很有用。
¥This can be useful if you wish to build your Android App on a CI and use a matrix to parallelize the build of the different architectures.
如果你愿意,你还可以使用项目 顶层文件夹 中的 gradle.properties
文件在本地覆盖此值:
¥If you wish, you can also override this value locally, using the gradle.properties
file you have in the top-level folder of your project:
# Use this property to specify which architecture you want to build.
# You can also override it from the CLI using
# ./gradlew <task> -PreactNativeArchitectures=x86_64
reactNativeArchitectures=armeabi-v7a,arm64-v8a,x86,x86_64
一旦你构建了应用的发布版本,请不要忘记删除这些标志,因为你想要构建适用于所有 ABI 而不仅仅是你在日常开发工作流程中使用的 ABI 的 apk/应用包。
¥Once you build a release version of your app, don't forget to remove those flags as you want to build an apk/app bundle that works for all the ABIs and not only for the one you're using in your daily development workflow.
使用编译器缓存
¥Use a compiler cache
如果你经常运行原生构建(C++ 或 Objective-C),你可能会从使用编译器缓存中受益。
¥If you're running frequent native builds (either C++ or Objective-C), you might benefit from using a compiler cache.
具体来说,你可以使用两种类型的缓存:本地编译器缓存和分布式编译器缓存。
¥Specifically you can use two type of caches: local compiler caches and distributed compiler caches.
本地缓存
¥Local caches
以下说明适用于 Android 和 iOS。如果你只构建 Android 应用,那么你应该可以开始了。如果你还构建 iOS 应用,请按照下面的 XCode 特定设置 部分中的说明进行操作。
¥The following instructions will work for both Android & iOS. If you're building only Android apps, you should be good to go. If you're building also iOS apps, please follow the instructions in the XCode Specific Setup section below.
我们建议使用 ccache 来缓存原生构建的编译。Ccache 的工作原理是封装 C++ 编译器,存储编译结果,如果最初存储了中间编译结果,则跳过编译。
¥We suggest to use ccache to cache the compilation of your native builds. Ccache works by wrapping the C++ compilers, storing the compilation results, and skipping the compilation if an intermediate compilation result was originally stored.
Ccache 在大多数操作系统的包管理器中可用。在 macOS 上,我们可以使用 brew install ccache
安装 ccache。或者你可以按照 官方安装说明 从源代码安装。
¥Ccache is available in the package manager for most operating systems. On macOS, we can install ccache with brew install ccache
.
Or you can follow the official installation instructions to install from source.
然后,你可以进行两次干净的构建(例如,在 Android 上,你可以首先运行 yarn react-native run-android
,删除 android/app/build
文件夹,然后再次运行第一个命令)。你会注意到第二个构建比第一个构建快得多(应该需要几秒钟而不是几分钟)。构建时,你可以验证 ccache
是否正常工作并检查缓存命中/未命中率 ccache -s
¥You can then do two clean builds (e.g. on Android you can first run yarn react-native run-android
, delete the android/app/build
folder and run the first command once more). You will notice that the second build was way faster than the first one (it should take seconds rather than minutes).
While building, you can verify that ccache
works correctly and check the cache hits/miss rate ccache -s
$ ccache -s
Summary:
Hits: 196 / 3068 (6.39 %)
Direct: 0 / 3068 (0.00 %)
Preprocessed: 196 / 3068 (6.39 %)
Misses: 2872
Direct: 3068
Preprocessed: 2872
Uncacheable: 1
Primary storage:
Hits: 196 / 6136 (3.19 %)
Misses: 5940
Cache size (GB): 0.60 / 20.00 (3.00 %)
请注意,ccache
汇总了所有构建的统计信息。你可以在构建之前使用 ccache --zero-stats
重置它们以验证缓存命中率。
¥Note that ccache
aggregates the stats over all builds. You can use ccache --zero-stats
to reset them before a build to verify the cache-hit ratio.
如果你需要擦除缓存,可以使用 ccache --clear
来执行此操作
¥Should you need to wipe your cache, you can do so with ccache --clear
XCode 特定设置
¥XCode Specific Setup
为了确保 ccache
能够与 iOS 和 XCode 正确配合使用,你需要在 ios/Podfile
中启用对 ccache 的 React Native 支持。
¥To make sure ccache
works correctly with iOS and XCode, you need to enable React Native support for ccache in ios/Podfile
.
在编辑器中打开 ios/Podfile
并取消注释 ccache_enabled
行。
¥Open ios/Podfile
in your editor and uncomment the ccache_enabled
line.
post_install do |installer|
# https://github.com/facebook/react-native/blob/main/packages/react-native/scripts/react_native_pods.rb#L197-L202
react_native_post_install(
installer,
config[:reactNativePath],
:mac_catalyst_enabled => false,
# TODO: Uncomment the line below
:ccache_enabled => true
)
end
在 CI 上使用此方法
¥Using this approach on a CI
Ccache 使用 macOS 上的 /Users/$USER/Library/Caches/ccache
文件夹来存储缓存。因此,你也可以在 CI 上保存和恢复相应的文件夹,以加快构建速度。
¥Ccache uses the /Users/$USER/Library/Caches/ccache
folder on macOS to store the cache.
Therefore you could save & restore the corresponding folder also on CI to speedup your builds.
但是,有几点需要注意:
¥However, there are a couple of things to be aware:
-
在 CI 上,我们建议进行完全干净的构建,以避免缓存中毒问题。如果你遵循上一段中提到的方法,你应该能够在 4 个不同的 ABI 上并行化原生构建,并且你很可能不需要 CI 上的
ccache
。¥On CI, we recommend to do a full clean build, to avoid poisoned cache problems. If you follow the approach mentioned in the previous paragraph, you should be able to parallelize the native build on 4 different ABIs and you will most likely not need
ccache
on CI. -
ccache
依赖时间戳来计算缓存命中。这在 CI 上效果不佳,因为每次 CI 运行时都会重新下载文件。为了克服这个问题,你需要使用compiler_check content
选项,它依赖于 对文件内容进行哈希处理。¥
ccache
relies on timestamps to compute a cache hit. This doesn't work well on CI as files are re-downloaded at every CI run. To overcome this, you'll need to use thecompiler_check content
option which relies instead on hashing the content of the file.
分布式缓存
¥Distributed caches
与本地缓存类似,你可能需要考虑在原生构建中使用分布式缓存。这对于经常进行原生构建的大型组织特别有用。
¥Similar to local caches, you might want to consider using a distributed cache for your native builds. This could be specifically useful in bigger organizations that are doing frequent native builds.
我们建议使用 sccache 来实现此目的。我们遵循 sccache 分布式编译快速入门 以获取有关如何设置和使用此工具的说明。
¥We recommend to use sccache to achieve this. We defer to the sccache distributed compilation quickstart for instructions on how to setup and use this tool.